Design
- Level design – 2 years work experience, 2 years school experience, 4 years hobby experience
- Quest design – 1 year work experience, 9 years hobby experience
- Dialogue – 1 year work experience, 9 years hobby experience
- Narrative design – 9 years hobby experience
Programming Languages
- C++ – 5 years school experience
- C# – 4 years school experience, 3 years hobby experience
- Java – 2 years hobby experience
Software
- Unreal engine – 1 year work experience, 2 years school experience, 4 years hobby experience
- Photoshop – 2 year work experience, 5 years hobby experience
- Perforce – 1 year work experience
- Gamemaker – 3 years school experience, 3 years hobby experience
- Unity – 2 years school experience, 1 year hobby experience
- Sourcetree – 3 years school experience, 2 years hobby experience
Other
- Play-tested for the adventure module Ödesväven
- Written dozens of tabletop RPG-campaigns
- Former chairman of a non-profit organization to promote tabletop RPGs
- Got a shout-out from PewDiePie