
Time: 2-3 hours per drawing
Engine: Game maker
Team size: 7
Time: 3 weeks
Role: Lead design & programmer

Engine: Unreal engine 4
Team size: 2
Time: 4 weeks
Role: Lead programmer & control designer

Engine: Unreal engine 4
Team size: 5
Time: 8 weeks
Role: Lead designer, weapon system designer

Engine: Game maker
Team size: 3
Time: 2 weeks
Role: Graphical artist & Programmer

Engine: Chef engine
Team size: 5
Time: 3 weeks
Role: Combat designer, writer & graphic designer

Engine: Game maker
Team size: 4
Time: 6 months
Role: Graphic design
This is an educational game still in development.
This game uses a bought asset pack for the buildings. I reworked them for sizing, placement and as bases for other buildings that the game needed. Since the game aims for an educational market the menus were designed to be as accessible as possible.

Engine: Game maker
Team size: 3
Time: 2 weeks
Role: Graphic designer & programmer

Library: SFML
Language: C++
Team size: 10
Time: 1 month
Role: Lead graphic designer