
Engine: Animal Super Squad level editor
Team size: 1
Time: 5 months
During my internship at DoubleMoose one of my task assignments was to make community levels for various purposes. To keep the community updated, to market the game to specific youtubers and to feature for mobile users.
I also got to make minor fixes the games main levels, and make one of the bonus levels.
The youtubers-levels were very gimmicky, like creating bosses or driving vehicles. Many of them kept stretching what the engine was capable of.




